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 | #ifndef GRAPH_H
#define GRAPH_H
#include <map>
#include <vector>
class Graph {
public:
    Graph() : graph_() {}
    void add_vertex(int vertex) {
        graph_[vertex] = std::vector<int>();
    }
    void add_edge(int from, int to) {
        graph_[from].push_back(to);
    }
    std::vector<int> const& get_neighbors(int vertex) {
        return graph_[vertex];
    }
private:
    std::map<int, std::vector<int>> graph_;
};
#endif
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