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#ifndef GRAPH_H
#define GRAPH_H
#include <algorithm>
#include <unordered_map>
#include <unordered_set>
#include <vector>
class Graph {
public:
Graph() : vertices_(), graph_(), number_vertices_(0) {}
void add_vertex(int vertex) {
if (vertices_.find(vertex) == vertices_.end()) {
vertices_.insert(vertex);
orderable_vertices_.push_back(vertex);
graph_.push_back(std::vector<int>());
has_out_edges_.push_back(false);
number_vertices_++;
}
}
void add_edge(int from, int to) {
graph_[mapped_to_[from]].push_back(mapped_to_[to]);
has_out_edges_[mapped_to_[from]] = true;
}
void done_with_vertices() {
sort_vertices_();
map_vertices_();
}
int get_number_vertices() const {
return number_vertices_;
}
const std::vector<int>& get_neighbors(int vertex) const {
return graph_[vertex];
}
bool has_out_edges(int vertex) const {
return has_out_edges_[vertex];
}
int get_real_vertex(int vertex) const {
return orderable_vertices_[vertex];
}
private:
std::unordered_set<int> vertices_;
std::vector<int> orderable_vertices_;
std::vector<std::vector<int>> graph_;
std::vector<bool> has_out_edges_;
std::unordered_map<int, int> mapped_to_;
int number_vertices_;
void sort_vertices_() {
std::sort(orderable_vertices_.begin(), orderable_vertices_.end());
}
void map_vertices_() {
for (int i = 0; i < number_vertices_; i++) {
mapped_to_[orderable_vertices_[i]] = i;
}
}
};
#endif
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